NEWSLETTER here also available without registration
fx-musicSound Holger Seidemann new Episodes at youTube
>>> What are musicSound fx-Soundtracks? <<<
for Tabletop, Boardgame, Roleplay, Diorama
A description you'll find here
WindOverSeas fx-musicSound-effect Soundtrack
...... 17 minutesn new historical Sound-Effects and Soundtrack for the epochs 18th and 19th century Naval-Battles as a newDownload-product available.
complete Example of the Soundtrack available as an audio-test; please take note in the product description or click the following symbol for direkt listening
TRIBES fx-musicSound-effect Soundtrack
...... 19 minutesn new historical Sound-Effects and Soundtrack for the epochs Antique, Vikings, Midage (Medieval) as a Download available.
suitable for Tabletop, Brettspiele Rollenspiele, Museums, DIORAMA
TRIBES music-Symphony (Symphonic Music w/o Sound-Effects)
available ...... 19 minutes new score (film music -soundtrack-) as a download
music for the epochs ancient, vikings and/or midage (medieval)
for example... to use for Diorama or movies..etc
to hear at SOUNDCLOUD HolgerSeidemann..
Steel and Powder music symphony
available..... 30 minutes new film music / score available as download
for the epoch 18th/19th Century.
Usable for Diorama or film etc....
Steel and Powder fx-musicSound effects
available mid of March 2021........ 30 minutes new fx-musicSound effects and cinematic music for the epoch Tabletop 19th Century.
now available....... 12 minutes new fx-musicSound effects and cinemtaic music for the Tabletop epoch of Dystopian Wars up to the 40K century.
Wind over Seas
available at end of January 2021........ 17 minutes of new fx-musicSound effects and cinematic music for the tabletop epoch of sea-fighting in the 18th and 19th century.
HolgerSeidemann musicSound® participant Score music-contest WESTWORLD Season 3 Episode 5 #westworldscoringcompetition2020
HolgerSeidemann musicSound® participant at ELYSION-Score music contest 2020
HolgerSeidemann musicSound® participant at Score music contest FMC 2020
Score- and Event music for Tabletop WorldChampionship 2019 in Austria Dornbirn
At October 2019 first fx-musicSound-composition for Fantasy-Rugby/-Football available.
COMING SOON........ 20 minutes new fx-musicSound effects and cinematic music for epoch Tabletop WWII.
Cooperation HISTORICUM and musicSound
Score and historical sound effects (sfx)
NAF WORLD CUP 2019 at Dornbirn Austria
03. October until 06. October 2019
fx-musicSound @ Soundcloud
listen all compositions at Soundcloud (click on the Soundcloud-symbol)
fx-musicSound for museums and events
musicSound is Partner for historical museums und organizer of events
DIORAMA & Score design
fx-composition for medieval market
Composition 18th century in scotish-british-style
NEW MSP (Modeling Sound Packages)
5 MSP-Packages for different historical epochs (available pre-purchasing by e-mail, delivery starting December 2018). You`ll find more details in MSP
Trailer musicSound-Tabletop sfx-Symphonies
GALAXIES product and example AVAILABLE:
GALAXIES available as music-symphony
ASIA antique first example available:
The idea for Tabletop "musicSound"© originated with the thought that the playing of a Tabletop or a board game becomes even more thrilling with soundtracks and sound effects - We call it "musicSound"©.
The music and the sound effects are adapted to the respective epoch and are suitable to various games.
We offer "musicSound"© for the following epochs: Ancient times, Viking, Middle Ages, Fantasy, the Napoleonic age, world war I / II, science fiction and Steampunk.
The musicSound-fx -Symphonies are in mp3 format and can be played back with the help of an mp-3 player combined with USB-, Bluetooth- or line-in speaker-systems.
As a small and nice side effect you are able to integrate the loudspeakers with model construction accessories and colours into the Tabletop scenery.
Examples of musicSound-fx compositions in the video starting at 21:45min. The examples are partly without sound effects. These are pure examples. All finished compositions will be combined with corresponding sound effects to each epoch.